AI is reshaping what is possible in learning design. This course helps you integrate AI into your creative process without sacrificing what makes your work valuable: empathy, insight, and human judgment. Developed by UNITAR's Learning Solutions Team, practitioners blending behavioural science, instructional design, strategic foresight, and ethical AI, it's a practical, human-centred learning experience built for real-world impact.

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UNICEF
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UN 2.0 Learning Path | The Quintet of Change

This learning path begins with an introduction to UN 2.0, followed by an exploration of the five cross-cutting competence areas—known as the Quintet of Change. You'll start by building a solid foundation with LinkedIn courses that showcase how these competencies are applied in today’s business world. Next, dive deeper into each area with advanced sub-learning paths. These include high-level LinkedIn courses from which you can understand how you can build that cross-cutting competence into your work area. This is accompanied by key UN materials, essential policies, strategies, and tools. Finally, the journey concludes with a curated collection of UNICEF’s most valuable learning resources.
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Data Innovation
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UNCTAD
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STI policy and practice: Working for sustainable development

The objective of this course is to build capacity among policymakers and stakeholders to better understand their science, technology, and innovation (STI) ecosystems and thus design and implement successful STI policies. The 2026 spring-summer session is closed for registration. The registration deadline was 20 February 2026. A new term and intake will be announced in Q4 2026.
Short (a few hours)
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Innovation in General (incl. HCD)
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UNICEF
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Game Development for Educators

This course offers an overview of the different aspects that involves video game development and learning: the skills that can be developed, the connections to the STEAM industry (Science, Technology, Engineering, Arts, and Mathematics), and how they can be used as an ally in the classroom. It also offers practical lessons on how to get started with students and how to develop a game. It is designed to empower teachers with new ways of teaching using digital technologies, and no previous experience with video games or game design is required. The course is built on the pillars of a Gender Transformative Education, and uses the concept of Playing, Learning, Earning, where students are given the opportunity to move from just playing to learning skills and earning a passport to a future career.
Short (a few hours)
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Innovation in General (incl. HCD)
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SDG 04: Quality Education
Other
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OpenAI Explained

OpenAI released a primer on their generative AI technology for beginners. It's accessible and free.
Short (a few hours)
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Artificial Intelligence & Machine Learning
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