UN Women AI School is a regional movement and learning programme that equips UN staff, policy makers, civil society, and young leaders to learn, build, and govern safe, gender-inclusive AI. Through a shared core curriculum on AI foundations, responsible use, and prompt craft—plus weekly Expert Talks and hands-on Innovation Labs—participants turn ideas into policy briefs, tools and datasets that serve communities across the region. A 24/7 Companion GPT supports practice and catch-up, and the Grand Challenge spotlights standout projects. All toolkits and templates are open for replication across Asia and the Pacific.

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UNSSC
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Gender Bias in Generative AI

A free, self-paced online module in two parts that helps UN personnel recognize and reduce gender bias in generative AI, using examples from UN operations and the Women, Peace and Security agenda. Part 1 explains in plain language what AI and generative AI are and how they can produce biased content; Part 2 shows how these tools can introduce bias into otherwise neutral content and offers practical steps to catch and reduce it in everyday work.
Short (a few hours)
Online
Generative AI
Artificial Intelligence & Machine Learning
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SDG 05: Gender Equality
UN Tourism
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Artificial Intelligence (AI) in Hospitality: Challenges and Business Opportunities

Artificial Intelligence (AI) in Hospitality: Challenges and Business Opportunities explores the transformative potential of AI in the hospitality industry. Learn how AI can lower operating costs, enhance customer experiences, and drive innovation in front office, housekeeping, and other key areas. Understand AI terminology, ethical considerations, and digitalization trends. Gain insights into the ethical implications and legal considerations of AI in hospitality as you learn how to harness the technology to boost your efficiency and sales.
Long (a few weeks)
Online
Artificial Intelligence & Machine Learning
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SDG 09: Industry, Innovation & Infrastructure
WHO
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Digital Health: Planning National Systems

The overall aim of this training program is to strengthen country-level digital health governance and health workforce capacity to implement national digital health strategies, architectures, standards, information infrastructures, and health emergency preparedness technologies, and to equip participants with the skills needed to adopt a national planning approach to digital health.
Short (a few hours)
Online
Digital Transformation
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SDG 03: Good Health & Well-Being
UNICEF
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Game Development for Educators

This course offers an overview of the different aspects that involves video game development and learning: the skills that can be developed, the connections to the STEAM industry (Science, Technology, Engineering, Arts, and Mathematics), and how they can be used as an ally in the classroom. It also offers practical lessons on how to get started with students and how to develop a game. It is designed to empower teachers with new ways of teaching using digital technologies, and no previous experience with video games or game design is required. The course is built on the pillars of a Gender Transformative Education, and uses the concept of Playing, Learning, Earning, where students are given the opportunity to move from just playing to learning skills and earning a passport to a future career.
Short (a few hours)
Online
Innovation in General (incl. HCD)
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SDG 04: Quality Education
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