The UNSSC “Innovation for Impact” e-Learning Path seeks to accelerate and foster innovation in the UN system by supporting capacity development to create greater impact and enhance the UN workforce's future resilience. The e-Learning Path is composed of the Introduction to Innovation Learning Module, and the UN Innovation Toolkit Learning Module, with the ambition to support innovation efforts in the UN at all levels by offering online learning that embraces the use of digital tools and innovation frameworks and approaches.

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ITU
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Innovation ecosystem 101: Fundamentals on building competitive and innovative ICT-centric ecosystems

The course is Intended for policy-makers, decision-makers, innovators and ecosystem builders who wish to build thriving entrepreneurial communities that can navigate technological revolutions and create competitive ICT industries. The course introduces key terminologies, concepts, tools and steps to assess your country's innovation capacity through practical information. Upon completion of the course, you will understand: Innovation, digital ecosystems and digital transformation, and their relationship to national development priorities.
Short (a few hours)
Online
Innovation in General (incl. HCD)
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SDG 09: Industry, Innovation & Infrastructure
UN Global Compact
UNHCR
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AI and Human Rights 101

This course introduces participants to the UN Guiding Principles on Business and Human Rights (UNGPs) and how they apply to the development and deployment of technology, particularly artificial intelligence (AI). Through expert insights and real-world examples, learners will explore how businesses are integrating Human Rights Due Diligence (HRDD) into technology operations to mitigate risks and uphold fundamental rights.
Short (a few hours)
Online
Artificial Intelligence & Machine Learning
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All
UNEP
UNSSC
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Digital4Sustainability Learning Path

The Digital4Sustainability Learning Path explores the transformational role digital solutions and innovations can play in advancing environmental and social sustainability. In particular, how can digital technologies power the green transition, and how can the digital transition be green?
Short (a few hours)
Online
Digital Transformation
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SDG 11: Sustainable Cities & Communities
SDG 13: Climate Action
UNICEF
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Game Development for Educators

This course offers an overview of the different aspects that involves video game development and learning: the skills that can be developed, the connections to the STEAM industry (Science, Technology, Engineering, Arts, and Mathematics), and how they can be used as an ally in the classroom. It also offers practical lessons on how to get started with students and how to develop a game. It is designed to empower teachers with new ways of teaching using digital technologies, and no previous experience with video games or game design is required. The course is built on the pillars of a Gender Transformative Education, and uses the concept of Playing, Learning, Earning, where students are given the opportunity to move from just playing to learning skills and earning a passport to a future career.
Short (a few hours)
Online
Innovation in General (incl. HCD)
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SDG 04: Quality Education
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